

Phase Beam Infra-Knife Accelerator Cyclotron Ballista Positron Ejector Rocket Launcher Multitool Combat Medium rate of fire before upgrades high rate of fire after all upgrades.Deals double damage if target is struck from behind.Only appears when the player is in space with a 5-tier wanted level. ) Sentinel Motherships - Heavily armored, special Sentinel freighter which constantly spawns more Sentinel Interceptors.) Standard Freighters - Freighters with defense turrets, both capital and non-capital variants, which hold multiple containers that can be destroyed without destroying the entire ship.( Damages your reputation with that race.) ) Shipping Freighters - Freighters with no defensive capabilities at all, which completely explode when destroyed.) Hostile starships - Pirates, Sentinel Interceptors, or other NPC pilots if angered.Travelers may engage four primary types of targets: When warping in a Freighter, it will display Economy and/or Conflict information on the galaxy map if your active starship (the last starship you exited) has the appropriate scanner installed (see Economy Scanner and Conflict Scanner).) Figure 8 - Same screens, displaying the Photon Cannon instead of the Phase Beam.You can also press right on the D-Pad to "lock on" to other ships, which will cause them to appear on your display screen in place of your own ship, until you go out of range or they are destroyed. Note that the "Shield" bar is functional and will decrease as you take damage, but the "Heat" bar appears to be nonfunctional and doesn't change when a weapon overheats or cools down. ) Figure 7 - These screens display your starship name and shield (left) and your currently selected weapon (right).Like the second-stage Hostile Scan display, this one runs out from both the left and the right, meeting in the center of the screen once you're completely out of fuel. ) Figure 6 - Your Pulse Engine display, essentially one of your two "gas tanks" (the other being your warp engine).You can also use that conversation to use a Defence Chit to summon Sentinel aid. With Pirates, for example, you can pay Units to prevent the attack.
#Galaxy fighters checklist Pc#
Until they begin warping in, you can press down on the D-Pad (or PC equivalent) to communicate with them (in most circumstances). When this bar runs out (it "meets in the middle," with both the left and the right side disappearing into the center of the screen) the hostiles will begin warping in.

) Figure 5 - The second stage of a Hostile Scan, after the "Scan Counter" runs down.This signifies that your Pulse Engine is currently jammed (either by proximity to a Space Station/other large object, by Pirates or Sentinels, or by some other factors). ) Figure 4 - These are the same two screens, but the one on the right is red.This displays how fast your starship is going at any given time. The screen next to this "Scan Counter" screen is your Speedometer, in u/s. When the white bar runs all the way out, the event will occur. ) Figure 3 - The circle on the left-most screen, which is half-filled in with white, signals when you will either be scanned by Hostile Pirates or have a Bounty Ship appear.) Figure 2 - A Space Station, Planet, and small group of Starships are displayed.) Figure 1 - A moon and a planet are displayed.These example pictures were taken in a Fighter with a "Parabola X" cockpit.

General Information Starship Display Screens Īlthough the arrangement of the screens will differ (for example, the screens in Fighters are always on the bottom of the cockpit window, while Haulers sometimes have them above the window), every ship's screens provide the same basic information. United Federation of Travelers main website is the Federation Subreddit. The Interloper's Guide to the Galaxy is a complete guide to the Atlas Rises version of No Man's Sky.
